hero adventure
The Retired Hero's First Class
You open a training school to keep young adults from dying on quests.

Choose your role and check credits before you begin.
The world you're entering
You open a training school to keep young adults from dying on quests. Your first class includes the child of your former enemy, now an adult with a very different account of the war.
A converted fortress school emphasizes rescue, navigation, diplomacy, and teamwork. The fortress-turned-academy bustles with hopeful recruits, its stone halls echoing with both laughter and old ghosts. Rival adventurer guilds try to poach your students, while secret passages beneath the school hint at hidden agendas left from the war.

Who will you be?
The veteran learning how to teach
You are a legendary retired hero, newly tasked with shaping raw, headstrong adults into survivors rather than martyrs. Haunted by past battles and your own doubts, you strive to protect your students—even as the child of your old enemy questions your every lesson and forces you to confront uncomfortable truths.

The rules of this story
- 01Students are free to challenge your authority, and true progress comes from earning their respect—not demanding obedience.